Ornn’s upgraded version of Riftmaker, Icathia’s Curse, now correctly grants 8 AP per Legendary itemįixed a bug where the bonus damage on Prowler’s Claw’s Sandswipe active would not trigger if used at too close of a rangeįixed a bug where getting hit by Bard’s R – Tempered Fate right before activating Prowler’s Claw’s Sandswipe active would make abilities uncastable once the stasis expiresįixed a bug where Night Harvester’s Soulrend passive would not trigger against enemy champions who were in stasis when the item was purchasedįixed a bug where, if a champion purchased Frozen Heart while dead, its Winter’s Caress passive would activate on champions who were recently hit by the purchaserįixed a bug where Irelia’s blades would not change color when she had 4 stacks of Passive – Ionian Fervor Nasus’s Q – Siphoning Strike now triggers item effects that occur upon dealing ability damage (such as Luden’s Tempest or Tear of the Goddess)įixed a bug where Irelia’s Q – Bladesurge would sometimes (though very rarely) deal double damageįixed a bug where, if Akshan’s E – Heroic Swing was cast and did not hook onto terrain while his Q – Avengerang was out, he would be able to cast another Q – Avengerang immediatelyīraum’s E – Unbreakable will correctly block the damage dealt by Jayce’s Q – Shock Blast if it’s the first instance of damage dealt by a champion on his shieldįixed a bug where Malzahar’s Passive – Void Shift did not correctly reduce damage on attacks or abilities that trigger Night Harvester’s Soulrend passiveįixed a bug where, when emerging from Fog of War, Aurelion Sol’s Q – Starsurge visual effects would go out of sync and appear further away than it actually wasįixed a bug where, if Taliyah casted Q – Threaded Volley on Worked Ground without moving, she was unable to cast her Q again until her passive cooldown resetĮclipse no longer grants omnivamp against targetable champion-created objects such as Gangplank’s barrels and Teemo’s mushroomsĭoran’s Blade and Ravenous Hunter no longer grant physical vamp against wards
Several Predator keystone tooltips have been corrected to reflect its changes in patch 11.18 Sounds from the Social Panel (such as messages and clicks) will play consistently againįiora’s base voice lines have been remastered to sound clearer and more consistent The menu that appears upon right-clicking a friend’s name in the Social Panel will correctly persist until you select an action or click out of it (both Premium and Basic tickets): (1) 2021 Dragonmancer Clash Iconġ5 minute queue delay for 5 games TIER 4 ġ5 minute queue delay for 5 games + 24 hour queue lockout TIER 5 ġ5 minute queue delay for 5 games + 3 day queue lockout TIER 6 ġ5 minute queue delay for 5 games + 7 day queue lockout TIER 7 ġ5 minute queue delay for 5 games + 2 week queue lockoutįixed a bug where some players’ screens would freeze when viewing runes during Champ Select or in Collectionsįixed a bug to significantly reduce the time spent “Waiting for Stats” after the end of a game
(Premium tickets): (1) Random Championship Skin Shard + (1) 2021 Dragonmancer Clash Icon All other Worlds Clash Participants (Premium tickets): (1) Random Championship Skin Permanent + (1) 2021 Dragonmancer Clash Icon 8th – 15th place (both Basic and Premium tickets): (1) Worlds Event Orb + (1) Random Championship Skin Permanent + (1) 2021 Dragonmancer Clash Icon 2nd – 7th place Along with the standard trophy, banner, and logo Clash rewards, Worlds Clash grants an additional Loot Capsule containing: 1st place Matches will take place on Oct 2 and Oct 3. Heading into Worlds players will be able to form teams for the clash starting on Sept 27. Siege Minion Base Rewards: 100 gold to 84 gold (60 gold in SR) Melee Minion Base Rewards: 27 gold to 29.4 gold (21 gold in SR) Shield Reduction: 50% ratio reduction to 30% overall reduction Lane Minion Gold ValuesĬaster Minion Base Rewards: 21 gold to 19.6 gold (14 gold in SR)
Meowch: Yummi retains -15% Outgoing damage, +20% Damage taken, -30% Healing Shielding HP: From 575 to 590 HP per lvl: From 87 to 92 W animation sped up by 13% Lockout: From 0.52s to 0.37sĬooldown: From 20-12 to 18-12 Damage: From 80-280 to 90-290īase Mana: From 280 to 310 Base MP5: 7 to 8 Q Monster Damage: From 125% to 150% Q+E more forgiving for short dashes Passive Cooldown: From 16/12/8 to 13/10/7 (based on lvl) 11.18 Changes reverted E Cooldown: From 16-10 to16-8